In the event that both players die, two balloons (which act as lives) are used up, so anyone who spent a lot of time accumulating lives can lose them rather quickly. There are also a few points where the second player is going to have to forfeit their controls in order for Diddy to be used as a jetpack for DK. It's still a fun experience though and is much better than the multiplayer aspect of previous Donkey Kong installments. The gameplay starts off fairly easy but Donkey Kong Country Returns is a love letter to the hardcore gamers who own a Wii. The game is brutally difficult and will sit as one of the most challenging platformers of all time, but the game's difficulty certainly adds some feeling of accomplishment with every level completed. If things get a little too tough then you can utilize the 'Super Guide' feature and it will play through the entire level for you, but this option is only available in single player and only after you've died at least 8 times on a single level. The one shocking disappointment that must be called out is the lack of rideable animals or pets, a feature that has been a bit of a Donkey Kong Country trademark throughout the series. Rambi the Rhino does make a return, but its incredibly rare that DK will actually come across the fan-favorite rhino. Other than Rambi there are no other animals for DK and Diddy to ride - no Expresso the Ostrich, no Winky the Frog, and no Enguarde the Swordfish. There aren't even any underwater levels for Enguarde to make an appearance. Something else that will likely excite gamers is the fantastic soundtrack the latest DKC uses.
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